A talk I gave on software development as an artform, how code expresses a developer's values through what it makes possible.
Why the arguments against a Green New Deal don't add up, and why it makes more sense to act now than to keep putting off the consequences of inaction.
On the nature of the employer/employee relationship, the role of unions in an automated future, and the social contract.
Developing in the open means taking the open-source concept of release early, release often and applying it to a commercial product. For us, it meant putting a Flipside Studio update out on average around twice per month since launching.
What the "XR Generation" is, how they will see the world and experience technology, and what we can take away from that in designing virtual and augmented reality experiences.
How Teller's secrets that magicians use to manipulate audiences can be applied to build stronger narratives in VR.
Virtual reality is a chance to solve problems that technology hasn't been good at in the past, solve more human problems, and increase both our physical interaction with computers as well as connecting people together in more meaningful ways.
I've always known what I wanted to be when I grew up. Until I didn't.